Freerider
Member
Alright guys, just been to look at a rendering job, front of a house and the plint needs re-doing too.
Without pictures its bit hard to explain but simply the front windows step out in a curve, meaning the plinth obvioiusly follows this.
No problem rendering a curve as thats simple enough, but as only the top half of the house is rendered it means the plinth line has to be neat as above it is brickwork (if that makes sense)
Normally I would batton along at plinth height, scratch, then top as normal.
However have never had to have a neat line from removal of the batton so would normally add a sleight shamfer to the top of the plint (still following?).. in this case I cant as it has to be a sharp angle, but when removing the batton its very rarely left a perfectly neat line.. (mortar squeezes up behind it in places as the brick work isnt perfectly flat)..
So what is your advice both on getting a perfect plinth but also rendering one round a curve?
Would it be ideal screwing a few layers of thin ply (or something similar) round the curve and rendering off of that?
Cheers guys, hope you understand what Im getting at!
Without pictures its bit hard to explain but simply the front windows step out in a curve, meaning the plinth obvioiusly follows this.
No problem rendering a curve as thats simple enough, but as only the top half of the house is rendered it means the plinth line has to be neat as above it is brickwork (if that makes sense)
Normally I would batton along at plinth height, scratch, then top as normal.
However have never had to have a neat line from removal of the batton so would normally add a sleight shamfer to the top of the plint (still following?).. in this case I cant as it has to be a sharp angle, but when removing the batton its very rarely left a perfectly neat line.. (mortar squeezes up behind it in places as the brick work isnt perfectly flat)..
So what is your advice both on getting a perfect plinth but also rendering one round a curve?
Would it be ideal screwing a few layers of thin ply (or something similar) round the curve and rendering off of that?
Cheers guys, hope you understand what Im getting at!